Quick Intro and Ramblings

Here we are, about 20 minutes from the finish line, but we found a way to make it—ayy! It's been years since I had the chance to work on a Game Jam, so Pirate Jam 2025 was an exciting and refreshing experience.

The Storm Always Comes was an amazing project that I’m incredibly proud of, especially considering that my friend Pureishatsu and I only had a couple of days to put it together. We wanted to have fun with the theme and create a game that hits players emotionally, even in its short runtime.

Of course, there’s always more we wanted to polish and expand on, but that’s the nature of Game Jams—you do what you can, and you hope it lands. At any rate, we really hope you enjoy it!

How to Play

The game is straightforward with simple but meaningful controls:

  • Watch the intro for context.
  • W moves you forward (like in a racing game).
  • A/D to strafe left and right.
  • Click to shoot, but beware what you’re aiming at—nothing, the ground, or people.
  • Manage your resources.
  • Beware the storm.

Final Words

That’s it! We really hope you enjoy our little project—we had an absolute blast making it. If you liked it, don’t forget to follow us on Bluesky (@yfrit.social) for more cool indie games!

A huge thank you to the Pirate Jam 2025 organizers for making this happen—we appreciate all the effort and passion put into this event.

See you next time! 🏴‍☠️

Published 8 hours ago
StatusPrototype
PlatformsHTML5
Authorfairfruit
GenreInteractive Fiction
Made withUnity
TagsAtmospheric, Low-poly, Narrative, Retro
Average sessionA few seconds
LanguagesEnglish
InputsKeyboard, Mouse
LinksBluesky

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